The world · the real map
The map is the foundation
Where you are decides what you earn, how fast you get noticed, how good the hospital is and who hits back. The world is real. The people are not.
The open world
In gold, the countries and territories where you can play. The dots are real seaports. Countries with a war going on right now stay dark: we don't play real ongoing wars.
- Open
- Closed
- Seaport
Point at a country
- 217countries and territories open
- 7,138places, from village to world city
- 149,967neighbourhoods with real names
- 171real seaports
From continent to neighbourhood
The world is built like the real one: continent, country, province, place, district, neighbourhood. You start in a neighbourhood with a real name, like Vaartbroek in Eindhoven, a barrio on the edge of Medellín or a harbour quarter in Marseille.
You pick your starting point yourself on a dark world map. Or you pick by goal: if you want to make something, you get villages where nobody looks; if you want to smuggle, places near a border or a port.

Every country is different
Countries have their real reputation. No real people or organisations, but the real numbers: how rich, how corrupt, how strict, how dangerous.
Money
- Income decides what there is to take and what everything costs
- More loot in a rich neighbourhood, but more eyes too
Corruption
- Bribes are cheap in one country and risky in another
- Fake papers come easier where nobody asks questions
Policy
- Tolerated, partly legal or brutally strict
- A coffee shop only works where the law allows it
Healthcare
- Hurt? In one country you're out quickly, in another almost twice as long
Extradition
- Some countries hand you over at once, others don't bother
Rivalry
- How many competitors are around, based on the real violence in a country
- Far fewer in Brabant than in a favela
Neighbourhoods with character
Every neighbourhood has its own traits. How many police are watching, how easily you blend into the crowd, how much the neighbours notice and how many visitors pass through. A village is quiet, but everyone knows everyone. A world city is busy, anonymous and heavily watched.
Some neighbourhoods have a speciality that changes how you play. Smugglers walk the harbour quarter, the industrial estate is empty after dark, and in the villa district the neighbours peer through the hedge.
- Harbour quartersmuggling, little oversight
- Industrial estatequiet, anonymous
- Nightlife centreclubs, crowds
- Villa districtrich, nosy
- Financial districtmoney, cameras
- University quarterbars, customers
- Market quartertrade, bustle
- Working-class areagangs, silence
Real ports
171 real seaports: the big container ports of the world and the ports known from the news about smuggling. Rotterdam, Antwerp, Hamburg, Algeciras, Tangier, Santos, Guayaquil, Durban, Singapore.
A place near a port is a port town, with a harbour quarter and jobs you can only do there. Whoever controls the port controls what goes through it.

What stays closed
Countries with a war or armed conflict going on right now are closed. So is Antarctica. If peace comes somewhere, a country can open. New areas can open every season.
Map data: Natural Earth (public domain) · GeoNames (CC BY 4.0) · Wikidata (CC0). Town borders and districts are drawn by us.